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21. BEST patch EVER. - in EVE General Discussion [original thread]
Felicity Love wrote: So far, from what I've seen and had a chance to tinker with -- it's good. Beyond that, still waiting to see the "other half" that got pushed back to July. Even then, one of the all-time gold standards of EVE material/co...
- by Anathema Device - at 2014.06.06 04:16:00
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22. Why my friends didn't started to play EVE - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: So far i see old people that have multimillion sp characters saying NO about giving <1mln sp to new players There still hasn't been a good argument for giving more skill points at character creation. Also no matter...
- by Anathema Device - at 2014.05.24 11:06:00
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23. Mini incursions - how to keep newcomers in game - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: if u want to play solo, u can and i am ok with that. however, this is a PvP centric MMO that is specifically designed around players interacting with each other. So although i dnt mind u playing on ur own, no game desig...
- by Anathema Device - at 2014.05.24 00:49:00
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24. Sticky:[Kronos] Pirate Implants - in Player Features and Ideas Discussion [original thread]
For the future, I'd like to see some team ganglinks to extend the concept of NPC teams to players. Would use a fleet hierarchy, work off-grid, limited to a single solar system but not implement the fleet movement, location, information options of ...
- by Anathema Device - at 2014.05.23 22:35:00
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25. Sticky:[Kronos] Deep Space Transport Rebalance - in Player Features and Ideas Discussion [original thread]
Innominate wrote: Currently the DSTs see next to no use. They don't hold more than their T1 counterparts, often holding much less. The only thing they have going for them is a bit more tank and +2 WCS but most people are rightfully cautious abo...
- by Anathema Device - at 2014.05.20 02:42:00
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26. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Lithorn wrote: I had trained for these ships (jump freighters) but now the changes being made have certainly made up my mind as to whether I will ever buy them, decidedly no. Compared to this, other capital ships with some hauling capability ar...
- by Anathema Device - at 2014.05.19 07:51:00
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27. Is Gallente the best race ? - in EVE General Discussion [original thread]
Jack McTroll wrote: In theory no race should be better than other but more suitable for each different situation. I have 25 m sp in gallente skills and i was kinda happy about it. I even have logistics to L5. BUT ! recently ive been looking ...
- by Anathema Device - at 2014.05.18 13:03:00
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28. Is Gallente the best race ? - in EVE General Discussion [original thread]
IDGAD wrote: For PvP Amarr and Gallente are both good races mainly because armor is pretty OP. There are a few exceptions like the rare caldari missile boat, and nagas which actually use gallente weapons (hybrids). When starting Amarr I had t...
- by Anathema Device - at 2014.05.18 12:51:00
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29. Is Gallente the best race ? - in EVE General Discussion [original thread]
Xen Solarus wrote: Odithia wrote: Is Gallente the best race for new players? But such a question boils down to people throwing their opinions around. I doubt you'll find any hard evidence. Unless you can get a bunch of equally skilled pl...
- by Anathema Device - at 2014.05.18 11:43:00
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30. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Aluka 7th wrote: I was speaking as owner of 1000+ BPOs some of which have ME perfect or up to 200. And with those I make serious money not Damnation. Damantion BPO is good as strategic resource and nice money source for low time invested in usi...
- by Anathema Device - at 2014.05.18 10:58:00
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31. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Gypsio III wrote: Belinda HwaFang wrote: Gypsio III wrote: Please remove the immunity to cargo scanning. This will make it much safer to autopilot around in highsec in an empty BR, while not affecting anyone who is flying manually with va...
- by Anathema Device - at 2014.05.18 09:38:00
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32. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Aluka 7th wrote: It looks like overcomplicated process just so that some of (us) highly researched BPO owners could keep profits up. Original 10 level (ME1-5% to ME10-10%) is fine. Of course if you were trying to auction a Damnation T2 BPO ...
- by Anathema Device - at 2014.05.18 09:25:00
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33. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Anathema Device wrote: 1% at ME1 2% at ME2-3 3% at ME4-7 4% at ME8-15 5% at ME16-31 6% at ME32-63 7% at ME64-127 8% at ME128 - 255 9% at ME256 - 511 10% at ME512 or higher. Use a similar conversion for PE/TE. Given there has been no negati...
- by Anathema Device - at 2014.05.18 01:48:00
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34. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Of course there are more generous conversions. 1% at ME1 2% at ME2 - 4 3% at ME5 - 8 4% at ME9 - 13 5% at ME14 - 19 6% at ME20 - 26 7% at ME27 - 34 8% at ME35 - 43 9% at ME44 - 53 10% at ME54 or higher. 1% at ME1 2% at ME2 3% at ME3 - 4 4% at ME5...
- by Anathema Device - at 2014.05.17 11:11:00
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35. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Rollaz wrote: Alexander McKeon wrote: Comparing ME 10 to ME 50, it's a .706% savings. If you're building an Abaddon, that works out to ~1.5m ISK / hull at current mineral prices. Plenty of folks build battleships by the dozens. If you're mak...
- by Anathema Device - at 2014.05.17 10:25:00
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